"A Cage full of Oxygen" is a game project currently in production at Kreative Kraut, where I was a 2D art intern for 6 months. I was responsible for illustrations, concept art, and the production of an animated intro for the game.
Photo of Dr. Carson
Illustration (asset - photo you can find in-game) | character design | object design

Dr. Carson | Fully Rendered Illustration

Thumbnails for the Illustration

Glass Cage | Variations

Glass Cage | First Sketches

Dr. Carson | Final Concept Art

Dr. Carson | Variations

Dr. Carson | First Sketches
2D Animated Intro
Trailer video | key illustrations | storyboard

Intro | Key Illustration - Radio

Intro | Key Illustration - Sam

Intro | Key Illustration - Establishing Shot

Intro | Key Illustration - Power Box

Intro | Key Illustration - Sam Falling

Intro | Key Illustration - Frank & Max Worried

Intro | Key Illustration - The Fried Car

Intro | Key Illustration - Captain Appears

Intro | Key Illustration - Captain Offers a Ride

Intro | Key Illustration - Everyone Worried

Intro | Storyboard
The Family's Car
Object design (family car for intro video) | Illustration (car implemented into environment art of previous 2D artist Anna Tragelehn)

The Family's Car | Finished illustration to be implemented into the Splash Art.

The Family's Car | My illustration merged with Anna Tragelehn's environment artwork.

The Family's Car | Final Concept Sketch

The Family's Car | Color variations in context to the environment artwork.

The Family's Car | Variations

The Family's Car | First Sketches
